fretn wrote:
Vexus wrote:

This sounds amazing, although I have a few objections.
1. Everyone should be able to pick up ammo, but the amount would be very small. Of course, the Lieutenant's ammo bags would give more ammo. It's not realistic, but it wouldn't make the Lieutenant a must-have.
2. Same goes for medkits and the Medic.

To be honest, these problems of mine are personal, since I only have one friend to play co-op with.

if you only play with 2 people than this gametype is not useful.
Don't worry its optional, rtcwcoop stays as you know it, the class based gameplay will be a new feature that you'll have to enable

Sorry for necroing, but I just tried out the mod and even though I start the server as "Cooperative", the classes work anyway. I don't think it's intentional?

This sounds amazing, although I have a few objections.
1. Everyone should be able to pick up ammo, but the amount would be very small. Of course, the Lieutenant's ammo bags would give more ammo. It's not realistic, but it wouldn't make the Lieutenant a must-have.
2. Same goes for medkits and the Medic.

To be honest, these problems of mine are personal, since I only have one friend to play co-op with.