Compiling .BSP to .MAP using the command line in the q3map_2.5.16_win32_x86 program

The resulting .map file I edit in QuArK and save

I open the edited .map file in GtkRadiant-1.2.9 and compile it to BSP


Which BSP compilation method should I choose in GtkRadiant-1.2.9 ? I get the error "MAP LEAKED" at the output

At the same time, the MAP worked in RTCW but the textures are black and white

I just want to add music to maps and im looking for a way to do it. I think maybe there is a custom Dedicated server for RTCW, maybe it will help to execute the music launch commands, but I can't find

entities is a file with settings, with game scripts

yes, bsp file work before i edited it

Hi,

how to fix the error: "bsp has wrong version number (46 should be 47)" ? I edited "entities.a" and when I tried to load the map, I got an error


And someone knows how to add custom ambient sound to the map ? Please Help
Didn't find any tutorials