1

(12 replies, posted in Bug reports)

MAN-AT-ARMS wrote:

Coop has higher requirements because it's loading the MP pk3's too.

Running on a original Raspberry Pi is probably not going work or will be unplayable.

RaspberryPi 2 may work somewhat but it wasn't really test with coop.

i tried it at my pi 1 at home, with zram swap and it works fine there, but you are right, rtcwcoop consumes much more hardware.

2

(12 replies, posted in Bug reports)

doesnt work. if i lower the hunkmegs, the server will crash.

3

(12 replies, posted in Bug reports)

which is 277, but still

ERROR: Hunk_Alloc failed on 301989888
********************
----- Server Shutdown (Server crashed: Hunk_Alloc failed on 301989888) -----

4

(12 replies, posted in Bug reports)

the iortcw server uses com_hunkMegs = "256", which is default there.

the rtcwcoop server seems to use 512, cause of this message "Hunk data failed to allocate 512 megs"
but if i start the rtcwcoop server with for exaple 256 i get the error i posted above on map load.

hey,
i know this is a really special case, but im trying to run a coop server on a rpi.

if i start the server i get following error.

[quake3@alarmpi rtcw]$ ./rtcwcoopded.arm +map forest
RTCWCoop 1.0.2 linux-arm Oct 10 2015
----- FS_Startup -----
Current search path:
/home/quake3/.wolf/coopmain
/home/quake3/.wolf/main
./coopmain
./coopmain/bin.pk3 (14 files)
./coopmain/sp_pak_coop1.pk3 (658 files)
./main
./main/sp_pak4.pk3 (21 files)
./main/sp_pak3.pk3 (14 files)
./main/sp_pak2.pk3 (232 files)
./main/sp_pak1.pk3 (1342 files)
./main/pak0.pk3 (4775 files)
./main/mp_pak5.pk3 (77 files)
./main/mp_pak4.pk3 (5 files)
./main/mp_pak3.pk3 (76 files)
./main/mp_pak2.pk3 (3 files)
./main/mp_pak1.pk3 (308 files)
./main/mp_pak0.pk3 (783 files)

----------------------
8308 files in pk3 files
execing default.cfg
execing wolfconfig_ded.coop.cfg
couldn't exec autoexec.coop.cfg
Hunk_Clear: reset the hunk ok
Bypassing CD checks
logfile opened on Sat Oct 10 19:41:43 2015

--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 195.93.242.155
IP6: ::1
IP6: fe80::ba27:ebff:fe02:cc8%eth0
Opening IP socket: 0.0.0.0:27960
------ Server Initialization ------
Server: forest
Hunk_Clear: reset the hunk ok
********************
ERROR: Hunk_Alloc failed on 301989888
********************
----- Server Shutdown (Server crashed: Hunk_Alloc failed on 301989888) -----
---------------------------


the iortcw server for example runs fine without errors.

[quake3@alarmpi rtcw]$ ./iowolfded.arm +map mp_beach +set sv_pure 0
iortcw 1.42d linux-arm Oct 10 2015
----- FS_Startup -----
Current search path:
/home/quake3/.iortcw/main
./main
./main/mp_pak5.pk3 (77 files)
./main/mp_pak4.pk3 (5 files)
./main/mp_pak3.pk3 (76 files)
./main/mp_pak2.pk3 (3 files)
./main/mp_pak1.pk3 (308 files)
./main/mp_pak0.pk3 (783 files)
./main/pak0.pk3 (4775 files)

----------------------
6027 files in pk3 files
execing default.cfg
execing wolfconfig_server.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Bypassing CD checks
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 195.93.242.155
IP6: ::1
IP6: fe80::ba27:ebff:fe02:cc8%eth0
Opening IP socket: 0.0.0.0:27960
------ Server Initialization ------
Server: mp_beach
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/quake3/.iortcw/main
./main
./main/mp_pak5.pk3 (77 files)
./main/mp_pak4.pk3 (5 files)
./main/mp_pak3.pk3 (76 files)
./main/mp_pak2.pk3 (3 files)
./main/mp_pak1.pk3 (308 files)
./main/mp_pak0.pk3 (783 files)
./main/pak0.pk3 (4775 files)

----------------------
6027 files in pk3 files
couldn't exec mapcfgs/mp_beach.cfg
Try loading dll file ./main/qagame.mp.arm.so
Loading DLL file: ./main/qagame.mp.arm.so
Sys_LoadGameDll(./main/qagame.mp.arm.so) found vmMain function at 0xa2461bdc
------- Game Initialization -------
gamename: main
gamedate: Oct 10 2015
------------------------------------------------------------
InitGame: \timelimit\10\sv_hostname\WolfHost\sv_maxclients\20\sv_minRate\0\sv_maxRate\0\sv_dlRate\100\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\g_friendlyFire\1\g_maxlives\0\g_voteFlags\255\g_antilag\0\g_maxGameClients\0\version\iortcw 1.42d linux-arm Oct 10 2015\com_gamename\wolfmp\com_protocol\61\g_gametype\5\g_gameskill\3\mapname\mp_beach\sv_privateClients\0\sv_allowAnonymous\0\g_minGameClients\8\g_axismaxlives\0\g_alliedmaxlives\0\gamename\main\g_redlimbotime\30000\g_bluelimbotime\30000\g_medicChargeTime\45000\g_engineerChargeTime\30000\g_LTChargeTime\40000\g_soldierChargeTime\20000\g_enableBreath\1
Gametype changed, clearing session data.
func_timer at (3244 2212 1384) has random >= wait
0 teams with 0 entities
24 items registered
-----------------------------------
broadcast: print "Server: timelimit changed to 8\n"
-----------------------------------
Hitch warning: 2731 msec frame time
Resolving dpmaster.deathmask.net (IPv4)
dpmaster.deathmask.net resolved to 107.161.23.68:27950
Sending heartbeat to dpmaster.deathmask.net
Resolving master.ioquake3.org (IPv4)
master.ioquake3.org resolved to 50.161.35.92:27950
Sending heartbeat to master.ioquake3.org
Resolving dpmaster.deathmask.net (IPv4)
dpmaster.deathmask.net resolved to 107.161.23.68:27950
Sending heartbeat to dpmaster.deathmask.net
Hitch warning: 2561 msec frame time