Hello. I'm trying create material-shader for Rend2 mode following a little instruction from Github. As a result, they turn out black in game. Can any one provide me how to write them correctly for a normal texture and a texture with transparency (alpha). And also material-shader example for PBR.

https://i.imgur.com/qwsO9tUl.jpg

https://i.imgur.com/jgVz92Gl.jpg

Material:

textures/village_interior/inter_c01
{
    {
        map textures/village_interior/inter_c01_d.jpg
        rgbgen identity
    }
    {
        stage normalparallaxmap
        map textures/village_interior/inter_c01_n.jpg
        normalScale 1 1
        parallaxDepth 0.05
    }
    {
        stage specularmap
        map textures/village_interior/inter_c01_s.jpg
        specularReflectance 0.12
        specularExponent 16
    }
    {
        map $lightmap
        blendfunc GL_DST_COLOR GL_ZERO
    }
}

2

(1 replies, posted in RTCW Coop)

For convenience, I wrote a small program for monitoring coop servers. The program updates the information automatically after a while, but for accuracy at this particular moment in time, an additional Refresh button is screwed. Enjoy smile

Download

https://i.imgur.com/U7k4OCvl.png

3

(0 replies, posted in RTCW Coop)

Hidden Wolf

https://i.imgur.com/iFZmY5jl.jpg

Download:
Mirror1: moddb.com

Instalation:
put coop_Hiddenwolf.pk3 in this place "C:\Users\YourComputerName\Documents\RTCWCoop\coopmain"

Have fun  smile

4

(6 replies, posted in RTCW Coop)

https://i.imgur.com/xMuhklzl.jpg

Download

5

(6 replies, posted in RTCW Coop)

Download


https://youtu.be/KbM6SIcWFu8

6

(6 replies, posted in RTCW Coop)

Next...
https://i.imgur.com/x799SG1l.jpg
https://i.imgur.com/Vg8wpmml.jpg
https://i.imgur.com/ML2p25al.jpg

7

(6 replies, posted in RTCW Coop)

While the previous ideas above did not have support, I decided to make models obeying the current technical component. This pack replace standart coop models with new one: Higgs, Jack and Agent One. Installation instruction in archive.
Download

https://i.imgur.com/gkbSqEGl.jpg
https://i.imgur.com/bUUFkWel.jpg
https://i.imgur.com/QX5KSBcl.jpg

8

(6 replies, posted in RTCW Coop)

example test: Jack like coop model

https://i.imgur.com/whc03C2l.jpg

9

(6 replies, posted in RTCW Coop)

For now on game have 1 player model for cooperative gamemode with 3 skins, what change only face texture.
https://i.imgur.com/9unN6Go.png

But what if we made a 8 different models (= 8 player) with 3 skins each

https://i.imgur.com/v69JWzz.png

Need someone who can put everything what need for this into the engine, I don't know enough programming to do it myself. For my part, I will do all 8 models with skins and animations from RtCW universe.

What do you think about it?

https://i.imgur.com/NK8ipz2l.jpg

Скачать\Download:
Mirror1: 4shared.com
Mirror2: moddb.com

Instalation:
put coop_Opervors.pk3 in this place "C:\Users\YourComputerName\Documents\RTCWCoop\coopmain"

Have fun  smile

11

(1 replies, posted in RTCW Coop)

Now one of the most hard campaigns available for cooperative playing.

Download:
Mirror#1 4shared.com

Instalation:
put coop_Stalingrad.pk3 in this place "C:\Users\YourComputerName\Documents\RTCWCoop\coopmain"

Have fun   wink
https://i.imgur.com/jTbHDpr.gif

https://i.imgur.com/PVVVA0gl.jpg
https://i.imgur.com/Ts2TTJWl.jpg
https://i.imgur.com/YO3XgSRl.jpg
https://i.imgur.com/iTb1Gz6l.jpg

Stalingrad coop 10 maps coming soon...
https://i.imgur.com/PVVVA0g.jpg
https://i.imgur.com/PV7pnbh.jpg
https://i.imgur.com/TJxpicm.jpg
https://i.imgur.com/YO3XgSR.jpg
https://i.imgur.com/Ts2TTJW.jpg
https://i.imgur.com/Mrme3hs.jpg
https://i.imgur.com/iTb1Gz6.jpg

KillerSlovakia wrote:

Binaries opengl1, rend2 or x86 (or linux .so) i can send on request.

Hello. Can you send me source code of your updated version?

14

(29 replies, posted in RTCW Coop)

KillerSlovakia wrote:

not wotk

what exactly is not working? Patch totaly set alarm OFF, he don't give choice. I write it one post above.

15

(29 replies, posted in RTCW Coop)

Hey KillerSlovakia, I am trying made on\off alarming on "pro3" level but unfair not success. So, I just made this litl path for you, he set alarm totaly off and give "pure" people chance to play it https://dropmefiles.com/ZtTTQ

Maybe in the future will change, but I did could not to do yet.

16

(13 replies, posted in RTCW Coop)

KillerSlovakia wrote:

Ps new map link ?


Like this map good for battle mod or coop or speedrun ?

RtCWCoop: Würzburg Radar w\Tatiana
shsYoshik
https://youtu.be/XAnnh9O60Ik

Link for map ?

https://www.moddb.com/mods/rtcw-classic … dons/radar

17

(13 replies, posted in RTCW Coop)

You need change setting Lighting to Light Map

https://i.imgur.com/FYCH4Jcl.jpg
https://i.imgur.com/SmwNtXhl.jpg
https://i.imgur.com/CSDQTcxl.jpg

18

(13 replies, posted in RTCW Coop)

KillerSlovakia wrote:

Yoshik

Need to fix :

Devil's Manor

1. Level 1
From spawn to Devil's Manor entry missing ground texure

what wrong with this? Can you provade screenshot. It's a terrain, whit shader scripts\manor1.shader

19

(13 replies, posted in RTCW Coop)

Mappack have been updating 4shared.com. On levels music is stoping playing, now it's fixed.

20

(13 replies, posted in RTCW Coop)

Include: Devil's Manor, Devil's Manor 2: Edge of Darkness, Vendetta, Dark Matter's
Download:  4shared.com

Instalation:
Place ".pk3" file to "C:\Users\YourComputerName\Documents\RTCWCoop\coopmain"

To work correctly, you must have a cooperative version installed Project 51. Some textures and shaders also used, and I don't want dublicate it, my archive enought big. The cooperative version of the game can only display 64 maps in Creation server menu, if you have all the coop add-ons installed, then after adding this pack, the menu will be incorrect. To solve this feature, install a small patch by KillerSlovakia.

Features: all additions are interconnected transitions, the levels of Devil's Manor are combined into one large, together with the title cutscene from the second part. Almost all maps made changes, where more, where to a lesser extent, added new secret places and enemies. Some plot points have been changed to suit the gameplay and features of the cooperative.

Have a nice game http://wolfmap.ru/forum/images/smilies/beers.gif

https://i.imgur.com/BsoOXPel.jpg
https://i.imgur.com/87A8Dwel.jpg
https://i.imgur.com/daYvTjdl.jpg
https://i.imgur.com/0bu99MDl.jpg
https://i.imgur.com/mrfzNOLl.jpg
https://i.imgur.com/jUUnSWSl.jpg
https://i.imgur.com/XNqhfk3l.jpg
https://i.imgur.com/NUg4MQol.jpg
https://i.imgur.com/WOm5Vxml.jpg
https://i.imgur.com/drsootrl.jpg
https://i.imgur.com/77rBQ9pl.jpg
https://i.imgur.com/KmcQzgjl.jpg
https://i.imgur.com/VpPMe0yl.jpg
https://i.imgur.com/kmFwl5ol.jpg
https://i.imgur.com/uEIm0Xol.jpg
https://i.imgur.com/T3GsALrl.jpg
https://i.imgur.com/im5neAtl.jpg
https://i.imgur.com/QG3PVsfl.jpg

21

(18 replies, posted in RTCW Coop)

Mappack have been updating  4shared.com
On levels music is stoping playing, now it's fixed. Level "vil01" displayed frong final statistic, now it's fixed.

This for windows x64 ?

Wip shoots, future incoming coop pack

https://i.imgur.com/BsoOXPel.jpg
https://i.imgur.com/87A8Dwel.jpg
https://i.imgur.com/daYvTjdl.jpg
https://i.imgur.com/0bu99MDl.jpg
https://i.imgur.com/mrfzNOLl.jpg
https://i.imgur.com/jUUnSWSl.jpg
https://i.imgur.com/XNqhfk3l.jpg
https://i.imgur.com/NUg4MQol.jpg
https://i.imgur.com/WOm5Vxml.jpg
https://i.imgur.com/drsootrl.jpg
https://i.imgur.com/77rBQ9pl.jpg
https://i.imgur.com/KmcQzgjl.jpg
https://i.imgur.com/VpPMe0yl.jpg
https://i.imgur.com/kmFwl5ol.jpg
https://i.imgur.com/uEIm0Xol.jpg
https://i.imgur.com/T3GsALrl.jpg
https://i.imgur.com/im5neAtl.jpg
https://i.imgur.com/QG3PVsfl.jpg

24

(50 replies, posted in RTCW Coop)

Map selection menu in Create Server section have limit to display max 64 maps. In the next update please raise this limit.

25

(29 replies, posted in RTCW Coop)

glad you still alive, long live MiDu servers <3