Topic: Problems with wolf 3d project

The Wolfenstein 3D project is suspended, for a while cuz has some big trouble in w3d_sec map. mad
http://imagizer.imageshack.us/v2/735x459q90/538/PIaS0a.jpg
Don't be sad, because he ain't dead. hmm
...will come later...

//Edited by Sage - Split into a new topic.

---The Challenger---

Re: Problems with wolf 3d project

Did you decompile the BSP into MAP? To me it seems you have tried to decompiled the map and then compile the map back in to BSP. Do you have the original map file? Is it a must to edit the map file or would simply editing the script be enough?

Decompiling BSP is not suggested as some things are lost, such as texture coordinates.

The Red error spam (and not functioning AI) is because you have no working _b0.aas and _b1.aas files. They need to be compiled separately after you have compiled BSP.

I spot the errors and I know the causes and fixes for them.